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Smart Detailing in Revit Tutorial | Advanced Revit Course 15

Complete Advanced Revit Course – 15 tutorials to learn Revit fast! (part 15/15) Check out the full Revit course: https://successfularchistudent.com/revit/

In this full Advanced Revit course, you will learn Autodesk Revit. These 15 advanced Revit tutorials have a focus on project organisation and efficiency as well as annotation, stylisation and smart detailing using the industry’s leading 3D BIM software, Revit.

In this Revit tutorial, part 15, learn how to create intelligent details in Revit using detail and repeating detail components, smart tags, modelling detail elements, adjusting and adding linework and profiles, adding insulation and timber elements and finally learn how to use view filters to adjust the graphics of a view.

If you have ever watched a Successful Archi Student YouTube video, you would have noticed that Kyle is engaging, informative and entertaining.

Kyle’s fast-paced, to-the-point teaching style is aided by concise explanations, animations, images and exciting story telling.

What’s in this Revit Advanced Course?
For a full overview of the Advanced Revit Course, please visit this page https://successfularchistudent.com/courses/revit-advanced/

After completion of the Beginner and Intermediate Revit Course, you’re ready to master the industry’s leading 3D software, Revit in this Advanced Revit Course.
What is Revit?
Revit is a BIM (building information modelling) software that creates intelligent 3D models of buildings which can be used to produce construction documentation drawings and design presentations. Revit is a building-specific solution for design and documentation and is currently the industry’s leading software for BIM. Revit is used for conceptual design, 3D parametric modelling, detailed design documentation, multi-discipline coordination, modelling building components, analysing and simulating systems and structures, iterating and visualising architectural designs, building performance analysis and more.

Why learn Revit?
Revit not only allows architects to design and model 3D solutions, but the BIM software also allows for seamless collaboration between disciplines which makes working with structural engineers, other designers, and MEP consultants incredibly efficient.

Why learn Revit with Kyle?
Let’s face it. Learning software is often complicated and difficult. Doing it by yourself makes it even harder! It doesn’t need to be that way. In this Advanced Revit Course, you will be learning from a Master of Architecture student who has practical Revit experience across four architectural firms (which all use Revit as the primary design and documentation tool). You will be able to follow along to learn the skills and confidence you need to use Revit efficiently in a professional setting.

You can spend days, weeks or months learning Revit by yourself, and not necessarily learning it the right way. In Kyle’s 200+ lesson course, you can fast-track that journey to gain the skills to design and model in Revit at a professional level.

Most online Revit tutorials or courses are boring, slow going and demonstrate incorrect practices. Trust me, I’ve found that out the hard way. If you’ve watched Kyle’s videos before, you’d know that these Revit tutorials are fun, fast and easy to follow.

If you want to learn Revit the in a fun, fast and easy way, check out the full Revit course (200+ Revit tutorials) on my website: https://successfularchistudent.com/revit/

Welcome to part 15 of the advanced revit course this is the final lesson in the advanced course and we’re dedicating this one to details and how to create intelligent details that read the model if you’d like to get access to all of the course files materials and resources as well as

20 hours of ad-free content you can feel free to check out the full course on my website i’ll see you there there are a few different ways you can create details inside of revit first of all you can model everything and then notate the model secondly you can use

The model as a starting place and then take drafting views from that and start to annotate and stylize up those drawings as well or you can do what some practices do and use some standard details that they’ve done in autocad or they’ve got in a master revit file and

Then they’ll take that and bring it into their project the reason for doing these details is because it’s pretty unreasonable to think that you would have to model every little thing that would go inside a project for example you aren’t going to model in all of the

Flashings and all of the fixings say if there’s a timber stud going into another timber stud you’re not going to show a fixing or a fastener a bolt going from one stud to the other inside the model if you got 180 bricks on a wall you’re

Not going to model all 180 of those bricks it just doesn’t make sense so this necessitates a 2d component for your construction drawings or your documentation drawings i see a lot of detailing tutorials not talking about one of the most important things which is utilizing the information inside the

Model and i’ll get to that in a second what i mean by that but we’re going to be looking at an intelligent way of adding details and the best practice for doing details inside of revit so what i mean by intelligent detailing inside of revit is this here we’ve got two different detail

Views of the exact same thing now there’s only some slight differences in between two whereas for the most part they are exactly the same they’re to the same scale they’ve got the same graphic settings they’ve got all of the same components but it’s the same part of the model just drafted differently or

Detailed differently on the left side what we’ve done is gone into the annotate tab and we’ve used detail lines and filled and masked regions to draw in all of the different components whether it be the studs that have been drawn in as line or detail lines with masking

Regions behind them and things like these buttons here these are just little lines that have been drawn in with a detail mask behind it as well and then what we’ve also done is added text notes using the generic text tool to add in the different text notes to these

Elements we’ve then manually added leaders that have pointed towards where those objects are now this left side looks exactly the same as what we’ve got on the right side apart from a couple minor details now what we’re doing on this right side is something that is

Very similar which is giving us the same result but the process is a lot different what we’ve done here is use detail components and i’ll touch on what they are soon and we’ll get into what they are but as you can see as i select this this timber element here what it’s doing

Is highlighting its tag as well and you can see that that is a parameter or in fact a keynote which is what we looked at uh previously in this course so each element has actually been assigned a detailed component which are then able to be tagged so for the most part this

Left side is what a majority of architecture practices use to do their detailing they’ll just quickly use detail lines and field regions to put in their details now why might this be a bad thing the issue with this is that it’s not using bim’s in information

Part of the model as you would know in revit it’s a bim program so it’s using building information and modeling what this means is that the project or the model that we’re working on has information embedded within it and you’ve learned that with the keynotes and things like that that we’ve been

Using what we’re doing with this generic text and these generic detail lines is saying well we don’t need any of that smart intelligent information all we’re going to do is just put these things in and hope that this never changes what it’s doing is saying that we don’t want

To standardize a way of adding in say these timber packers or these little studs what it’s saying is that every time we want to model one of these things we’re going to have to draw them in manually and if you’re only doing one detail that might be okay but what

Happens when you get two or three or four of these details well that means you’re repeating that same process of creating these detailed lines and it can be a time intensive process now that’s not really the biggest issue with it what i think is the biggest issue is

Some of these text notes and the information that’s being put into this drawing this information is only based on this drawing you aren’t assigning this element to have this information within it so this information is not embedded within that element we know that it’s just a generic text with a

Leader pointing on that item you can see that that leader can be moved wherever i want so this brings up some issues when let’s say we move this detail what happens if we start moving stuff around and the leaders get left behind let’s say that we were to move this timber piece back

And this ended up getting put over here for some reason well now the leader isn’t assigned to that same element we’re not going to know if this 240 by 45 beam note is actually for this element here the other thing is well we’ve got this brick this 230 by 110 by

76 brick in racing red now every time we want to note this item on on a drawing we’re going to have to type in this same specification the same type of brick so then what happens if that brick ends up changing down the road what if we change

This to a 200 by 100 by 90 brick in ferrari yellow or something like that well then we’re gonna have to go through every single drawing where we’ve specified this brick and change it not only is this time intensive we have to do the process multiple times but it

Also opens up room for error and mistakes and that’s really what you don’t want when you’re doing architectural drawings you can’t have one drawing say that it’s in racing red and then another drawing say it’s in ferrari yellow because then the builder gets on site and thinks what

The hell am i supposed to do and it’s going to cost you a lot of money and time to try and fix this error okay so we know that this method sucks it takes a lot of time there’s room for error and it’s just a very unneat way of working

Within revit it’s not really using revit to the full of its capacity so what’s the alternative we want to be able to tag each and every single one of these elements with a value and as we saw earlier in this course keynotes allows us to tag them however these drafting

Elements as you’ll see if i look at this one here if i go to the annotate tab and i try to put an element keynote on that item it’s not going to let us because you can’t assign drafting elements such as detail lines and field regions with

Keynotes so what can we do let’s move over to this other drawing this is pretty well the exact same view it looks the same but it acts a little bit differently and it’s got a lot more information embedded within it so let’s have a look at this same 240 240x45b

You’re going to see that this is now a detail item what you’ll see is that if we select that it’s also selecting its keynote so this item has been tagged with a keynote and that keynote is let’s have a look if we select that keynote and we change this to a number

You’ll see that that is the keynote which it’s referencing and i can change between these two by changing the family type detail components can be found in the annotate tab just over from where the filled regions and the detail lines are you can see here we’ve got detail

Components if you look at this it says it adds a view specific detail component to a view and it also says you can add keynotes to detail components which is perfect detail components can be placed in drafting views and detail views they won’t show up in in the actual model

That will only show up in 2d views they offer a much faster method of detailing than using detailed lines and components because as you can see this is one element and it’s just been dropped and placed in this view these detail components are line based so they’re essentially using these two elements

Inside of a family and they’re using detail lines and field regions to create something that is a 2d family when you place them on a view like this they will only show up on this view that they’ve been placed on i’m going to show you how this all works by actually creating and

Recreating this detail so what i’m going to do is let’s just get out of these two details we’re going to find a section so what i’ve done is just gone ahead and opened up the old project so that it doesn’t have any of that new information in it and i’ve just

Opened up section three which is this section here it looks pretty horrendous but what we’re going to do is grab that same detail from this eaves here what you can do is go to the view tab where it says create and find this rectangle call out

You can also sketch a call out area but we’re just going to use the rectangle tool for now i’m just going to drag this out over that same area we want about everything there but we can change that later now to go to this view you can

Either click on that call out right click and go to view or simpler because i hate right clicking you can just double click on this three dots here which is actually the view you can double click that without the callout selected and it will take you to that view so yours probably

Won’t look black like this but if it does the reason for that is because of the phasing you can see that the phase is set for new construction whereas all of this stuff is created in existing so we’re just going to change the phase to existing and that should show it up like

Yours would look like and usually the first thing i like to do is just hide away anything in the view that shouldn’t be there and that would be the planting but what i’m going to do is double click v to bring up the visibility and graphics override settings and i’ll just

Find where planting is uncheck that apply it so it hides away this section here you wouldn’t see that so i’m just going to delete that already this looks pretty good because it is simplified it’s not showing heaps of stuff but what we want to do is change the scale and

The detail level the scale we can make 1 to 20 i think that looks pretty good and then the detail level we’re going to want to change this to either medium or fine the only real difference between the two is that fine is showing a little bit more detail in

The model as you can see if i go to medium it’s going to show us all of that wool structure it would show us the roof structure and everything like that whereas if we put this to medium up from medium to fine it’s not going to show anything extra in this drawing but

Usually that would show things like door sections and like the jam sections of doors um the actual profile of say like an aluminium window or something like that but if we just put that to find that’s going to show all the detail that’s available to us which is what we

Want now from here what i like to do is actually change the lines of these levels and grids as you can see at the moment they are a dark black color and they can be kind of a bit overwhelming in the drawings once it starts to get a bit more crowded as

Well so what i usually like to do is actually edit the type of say this grid i like to change the segment color to something like a medium gray and i’ll just apply that and you’ll see it update in a second you can see it’s now a lot

Lighter and so it’s not as dominant in the drawing i’ll do the same thing for the levels you can change the color under graphics and change that to a medium gray apply that and you’ll see that just lightens up those lines which is good what i’m going to do is just

Bring in this view line so that we don’t see that door down there and i’ll just bring in these lines here so we can just see what we need to see i’ll then usually just move out the levels and the grids and make sure that they’re all

Just kind of in the right spot i think that should be fine for now if they’re just out the way which is good i’m just going to turn off the annotation crop and the crop region visibility so that we can just see the detail and then the

Next thing i want to do is make sure that we get some of this wall structure and roof structure right so the wall structure is currently showing us a 230 brick veneer which is plasterboard lined let’s have a look at this structure and see if we got this right which i don’t

Think we did i think we just put in something pretty standardized pretty arbitrary in the first course so you can see that the brick is 110 mil in thickness on that external leaf that external side which is good that’s how thick a brick should be it’s then showing a 90 millimeter timber stud

Which is good but we should have an air gap between the brick and the timber stud so what i’m going to do is just select that timber stud and insert a new layer we’re going to make this a thermal slash air layer we’re going to change

The thickness to 20 mils so we’ve got a 20 mil air gap i’m then going to change this gypsum moor board to 10 millimeters because you don’t usually have 30 mil thick plasterboard going to change that to a finish layer as well we can make that finish one and that can

Stay a structure that’s fine even though it’s not structural but that’s all right so we’ve now got a 20 mil air gap we’ve got a 10 mil plasterboard if we apply this it should look much better there we go and that’s going to update what this

Looks like in this detail so this is where it’s really important as i was mentioning in the first beginners course modeling up all this stuff to the correct information is really going to save you time and help you um in the long run and whereas you will

Come back to most of this stuff when you are detailing it’s always important just to try and get it right first try when you’re doing the wall structures and when you’re creating walls because if this were to say gain 20 mils because we forgot to put in that air gap but we

Added it later then this wall would get 20 mils thicker and then it can shift stuff in the model so you want to get that right at the start now for this roof structure this is going to be a bit more tricky because we don’t actually

Know what the roof structure is but we can just put something in what we’re going to do is say we’ve got a 16 millimeter corrugated sheeting on top of let’s say 45 millimeter battens so i’m going to edit the type of this roof you can see that we’ve named this

Generic 400 mils when it’s actually 250 mils so i’m just going to quickly change that so that there’s no false information in the model then i’m going to edit the structure of it what we can do is insert a new layer and we’ll put this on top of the

Structural layer and we can call this 16 mils thick this will be our corrugated sheeting we can give that material later going to insert then another one below that which is 45 mils thick for the timber battens which it’s going to sit on we can click ok and we’re also going

To see that this has brought up the overall thickness but we want to keep that at 250 mils so i’m just going to do some quick maths here if we say this is 311 and we want to minus 250 that’s 61 mils so if we go 250 minus 61 it should

Give us 189 there we go we’ll make this 189 mils thick keep that overall 250 thickness and that won’t be the case in real life you’d probably have a certain thickness rafter but we don’t have engineering for this so that should be fine and you can see

That puts in those lines for that roof which is going to show up all over the model now so rather than drawing in detail lines for these certain elements this is the better way to do it because it’s going to change depending on the model you really don’t want to use any

Detail lines or filled regions because it can really start to mess things up in the model especially when things change so what we want to do is try and do all of our detailing with actual model elements for example we’re going to have to put a soffit under here rather than

Just drawing a masking region and showing a soffit here i’m going to actually model in that soffit so that it shows up all over the model there’s no false information on our 2d drawings it’s actually stuff that’s been modeled and that’s going to show up throughout the

Entire model because you don’t want the soffit to show say here in the detail and then not show in the elevations that would just look a little bit funny so then after you’ve modeled absolutely everything that you can you’re obviously not going to be able to model in everything which is

Fine but then what you got to do is use detail components because they are taggable it’s going to make it a lot easier it’s actually kind of like modeling in 2d but you’re going to use detail components to then finish it up but let’s first just model everything

That we can so let’s put in that soffit i’m actually going to go to a roof plan and i don’t think we’ve got one you might not see this because we deleted it before but let’s say that we just delete this i’m going to go over to view oops

My mouse just flew across the screen we’re going to go to view and under plan views what we can do is create a floor plan and we’ll create one for that level 2 roof click ok that will bring up this roof plan so what we want is a soffit around

Those external walls going to the edge of this roof and it’s kind of hard to see here because the roof in the way so what i’m going to do is just change the display mode to be hidden oh sorry wireframe so that we can see through that and we can select those walls

Behind it if i go to the architecture tab i can check on where it says roof but where it’s got the drop down and i can go roof soffit the soffit is just that little buffer between the roof and the wall which is just maybe like a 20

Mil thick it can be like a fiber cement sheet it can be i know timber it can be plaster board if you wanted it could be really whatever you want but it’s going to be that little thing that finishes off that roof so that you don’t see the

Structure above it you don’t see the eaves overhang you’re just going to see that little flat plane and that will make sense in a second so let’s just select all of these points we’re just going to go around those external walls we’re just going to select one of each

Of those external walls and i think it goes something like this and then we’re going to select the external roof as well this is going to be a bit tricky this isn’t going to be perfect but obviously if you had a bit more care in your project you could get this right

And i’m just going to oops i selected the wrong one there this external roof line there and that external roof line there i’m just going to use the trim and extend tool by tr then i’ll just extend all of these lines and make sure that they don’t intersect what have i done here

This line can probably come back here and then this can trim to that one there this yeah as i said isn’t going to be perfect but now we’ve got a soffit at the moment just make sure that they’re all connected i’m going to tick that green tick make sure you save your

Project all right so now let’s go back to our section call out and you’re going to see that soffit except it’s currently way too big so i’m just going to edit the type of that soffit and i can go ahead and just edit the structure because this is this is the only soffit

We’ve got it’s going to make this say i don’t know 100 mils thick we can change that later if we want and then i’m going to rename this to generic 100 mils and let’s just okay there we’ve got that soffit in there now but what we’re going

To want is for it to have say a 20 mil let’s just say it’s a timber finish or lining underneath that soffit so i’m going to edit that structure again insert another layer and put it on the bottom layer make that 20 mils and then

Make this top 180 so that we keep it at 100 now you can see we’ve got a 20 mil timber lining there at the bottom so now you can see that we’ve actually modeled in that soffit we can tag that element it’s going to show up in schedules and

It’s a modeled element so you want to model everything you can first the next thing you’re going to see is that this gutter is way too low and this fascia is currently going over where the roof shedding is now i’m not saying any of what we’re doing at the moment is

Correct but we’re just going to do this for demonstration’s sake just going to lower this fascia say 16 mils offset from that roof you can see the vertical profile offset if we make that 16 we need to go the opposite way we’ll make that negative 16. it’s now sitting 16

Mils below which is uh below that sheeting which is good this gutter needs to come up let’s just say 200 mils we can probably make that even 220 there we go that looks good now i’ve seen a lot of people let’s say that their gutter was down

There and they wanted it to be where it is now what i’ve seen a lot of people do is let’s say hide that element in the view by right clicking hide and view element and then just drawing it in up there because they didn’t want it to

Move in the model but revit doesn’t like that what you want to do is try and get everything as realistic as it should be as it can be because as i mentioned earlier if that gut is showing that it’s up here when in the actual sections and elevations it’s down here there’s going

To be discrepancies and it’s going to probably end up in costly disputes on site so what we need to do is fix up what’s going on here again i’ve seen a lot of people that would hide this soffit and then create a masking region over this so that this line doesn’t show

But let me show you a couple of different methods of making this look like how we need it to look so if i go up to the modify tab you want to see under view this line work tool and i usually just press lw to bring this up

You can see that this overrides the line style for a selected line in the active view only so you can choose a different line style for any line in a drafting view or in fact in a 3d view as well if i select that you’re

Going to see that we can then just pick a line style you can see there’s no other options for it but if you look at the prompt down the bottom it says click on a line or component to change its style in the current view and if you

Didn’t know that prompt was down there well now you do because i haven’t mentioned that in this course yet and you’re going to see that you can hover over any line in the view and it’s going to turn blue but with our line style as overhead let’s choose that what if i

Want to change this line to say a dash if we make this line style overhead what we can do is just click on that line and it then becomes a dash now this line here what if i want that to be a a thin line instead like of with a size

Of one what i can do is just go to thin lines or if you’ve got your line set up then you can choose a thin line and i’m just going to select that and make that a thin line so now it’s still indicating that this rafter is coming through

Whereas the structure of the soffit is also coming through above it as well so already this is looking a lot better and we haven’t even started annotating it yet so let’s actually get ahead and start adding in some detail components now i’m going to go up to the annotate tab and

Under detail you’re going to see detail component if i select that usually you’re going to have this brick joint flushed as the only detail component or you might not even have any families loaded in yet what i’m going to do is load in a family and i’m going to use

One of the out of the box revit detail components which is going to be a break line if i go ahead and go to just my normal revit library and i’ll add this to the course material as well so you can download this break line and all of

The detail components i use for this i’m going to go ahead and go to detail item if i look under general you’re going to see this break line what we can do is place this on say where we want this view to end and i actually need to

Rotate this around 180 degrees so i’m just going to do that it’s going to truncate that drawing so that it doesn’t show or it kind of cuts it off at the bottom there what this is telling us is that that wall does in fact continue

Down but we don’t need to show all of it so we can just show it as being cut i can then create the same thing and i can rotate it after placement if i want and i’ll place it let’s say where this ceiling is and i can just rotate it say

90 degrees and then move that to place now this family is editable so you can move in some of these lines to make it look a little bit better if i want to make this more of a zigzag that works as well so as you can see this detail

Component it’s a 2d element what we can see is if we edit that family we can actually look at the structure of this what you’re going to see is a masking region all this really is is a masking region if you edit the boundary you’ll see that these lines here are detail

Item lines so they’re just thin lines and they have points that are editable so that’s good to know that that’s the structure of that it’s an actual family which can be moved and edited within this drawing now this detail component that we’ve just placed it’s only going

To show up on this 2d view only the view that we’ve placed it from going to go ahead and create another one just up the top here now as you saw before we’ve also got if we go back to our detail components we’ve also got this out of

The box brick joint and you can see that it’s flush if i just place this over one of the bricks you’ll see that it creates just a view of that brick joint and what i could do is place a lot of these and it can show every single brick in that

Drawing but you know you don’t really want to have to place 20 bricks on each detail view so if i just undo all of them what i can actually do is hover over where it says detail component and find repeating detail component this is going to repeat one of

These detail components along the path so if we have something like this wall type where we’ve got bricks in this section we’ve got a repeating detail which is a brick if we edit the type of this you’ll see that it’s using that pattern it’s using that family i should say that 2d

Line based family of that brick joint and it’s going to duplicate this and put it into a pattern you can see it’s got a spacing of 86 mils which is the height of that brick at a fixed distance so let’s go ahead and place this and you’ll

See what i mean as you can see you can if i press space to flip this we can just go ahead and create that brick pattern in this view there we go now what i might want to do is send this to the back so it shows behind that detail

Item but now you can see that we’ve just drawn in every single brick and it’s got the little mortar gap there as well for every single brick and it’s just one detail component now this is a lot quicker and a lot more intelligent than trying to draw in this shape or this pattern

For every single brick because that would take a long time you can also do this for things like studs in this wall you would have noggins coming on horizontally and studs going all the way up as at the moment you can just see the stud but we’d also have noggins there as

Well what i want to do is create a stud pattern or a stud detail component rather than drawing in you know a masking region and then drawing in those items for every single stud what i’m going to do is go to file new family and i can find where the metric detail item

That’s line based is going to select that i’m going to open up this family template what we can do now is create a family that we can then import into this project so what i’m going to do is use a masking region and what i can do is

Create a rectangle and i’m just going to lock it onto these reference planes so that it’s editable later i’m just going to make the height of it 45 mils and i’m going to make sure to lock that onto that bottom plane there and at the moment you can see the length is 1200

Mils which is way too big but that’s fine i’m gonna hit the green tick and then what i’m going to do is go to the create tab again and create a line now i can just draw that x between the middle which is showing that this timber is

Being cut through and what i want to do is just change the length of this to be say 90 mils so i’m just going to select that reference plane to do this and make this 90 mils you can see we’ve then got a 90 by 45 stud and what i actually want

To do is give this a thicker boundary if i go ahead and edit this masking region you’ll see that there is no line styles we’ve only got these sub category styles if i change them you can see it’s got heavy lines it’s got light lines and medium lines but what if

You don’t see any of these what if you’ve just got the detail items line you can’t really go to the manage tab and change line styles if i select that it’s not actually doing anything so what i actually have to do is go to the object styles and here this is where

You’ll change those line styles so what i could do is go to create new and i’m going to let’s say if this was a medium line i can call this medium line and i know we’ve got one there but we’ll just do this for this site and then we can tr

Uh create our line style from here and this is going to be exactly the same as that so i’m just going to delete that one click yes and then click ok now what i can do is come into here and make this line style that thicker medium line okay

Now what we’re going to do is load this into the project and what you’ll see is that this family already exists and that’s because what we’re loading in is this family called family1 so we don’t want to override that what we usually want to do is save this out first and

Give it a name so to save this family as i can put it in the materials and i’m just going to call it stud then we’ll load it into the project and you can see that we can actually place this on any drawing we want and it’s actually

Editable so it can stretch out as we please which is actually going to be really handy as you’ll see in a moment i’m going to go back to our section detail and now i’m going to press detail component you’ll see that stud shows up the length of it is a constraint because

We put it onto that reference plane and you’re going to see that it’s got a length of 90 by default let’s say i wanted this stud to show up right here in this wall it’s going to go ahead and create a 90 mil wide stud and if i turn on thin lines i

Can line this up to that line there so that it shows up in the right spot then also line it up here now i can just move this down and we’ll line it up to there and turn thin lines back off so now we’ve got this 45 by 90

Mil stud yes it took a lot longer to draw that in than just by using a masking region and detailed lines but what we can do now is go to the annotate tab and we can actually put a keynote on that element whereas we wouldn’t be able

To do that it just drew that in so let’s say this was a stud our key values these are all just not what you’ll see because this is the generic revit keynote values but you’re going to see that you can now tag that item which is awesome what we could also

Do is now create this into a repeating detail component let’s say we wanted it to be spaced every 600 mils down this wall what i’m going to do is go to where it says component and click repeating detail component i’m going to edit the type of this one duplicate it and call

It stud and we can call it 45 by 90. now we’re going to change the pattern or the detail component and we’re going to make this our new stud you can see that’s loaded in there the spacing we can make 600 at a fixed distance and we might need to change

This rotation but we’ll have a look in a second let’s click ok and i’m just going to save this project and now you can see that we can draw in this new detail component if i flip that you can see it’s only going to draw two because the

Distance between these 600 mils so what we’ve got now is that one component and it’s got multiple detail components in it the one downside though with doing it this way is that you can’t actually tag repeating detail components as you can see i’m selecting that and nothing is

Showing up this has been something that we’ve wanted implemented into revit for a very long time for some reason they still haven’t put it in along with many other things but that’s just the way she rolls so we’re going to have to use a workaround for that and what people usually do is

They’ll just kind of either create a new family that has an array inside of it which can get a bit complex and we don’t really want to do that or what we can do is as we’ve done here is place that detail component as a single

Item over the top of one of these elements so now we can still tag that first detail component but it’s going to be pointing at that repeating detail component so for example if i create another detail component of that brick and i put this over the top of say this

Detail component that’s repeating and i send this to the back so that we don’t see it what i can do is create a keynote select that brick and then it’s pointing at that repeating detail component not the best work around but it’s all we’ve really got at the moment so thanks revit

For that now what we’re also going to want is to be able to put in this stud or these different timber elements around the rest of the model so what i can actually do is use the same detail component we’re going to use this stud and let’s say that we want a

Beam this is pretty much like a 245 by 45 beam and this would probably come down to i don’t know maybe where that roof sheeting can go over the top of it and it in fact would probably come to the bottom and this uh guess what i think we

Said timber would then fix onto that beam as well so that gives that timber on the bottom of that soffit to fix onto something and then we’d also need something on this side so i’m going to draw in another let’s say 45 by 80 mil element and that’s just a timber packer

There but as you can see this is the same detail component that we’ve got there but it can be stretched so it’s a lot quicker way of doing some of these timber elements we would also have 45 mil by 45 mil timber battens here so i can again create that detail component and

Just draw in a 45 mil timber batter there which gives the ceiling which is this plasterboard underneath something to fix onto and this would show up probably at 450 mil centers or maybe 600 mil centers which is off the screen so we don’t really need to

Show another one of them so now what happens if you’ve got something like this this plasterboard is currently running all the way up the wall which you know once it reaches the ceiling it should probably stop about where the ceiling is it’s not going to run all the

Way up to the roof where no one can see it in this roof space so what if we want to cut this just this profile of that plasterboard back to this ceiling joint part the way we do that is by going to the view tab and

Clicking on cut profile now a few of these tools are actually pretty helpful so i would probably have a look at these yourself and just read what they do this show hidden lines tool and remove hidden lines tool can bring lines to the front and back and show them in different display modes

It’s kind of like the line work tool but a little bit different this cut profile tool is what we’re going to be using though so as you can see we can cut a profile out of an element and what you can do is actually pick a few different

Elements in the model but i’m going to click on this plasterboard here and this is a bit like the split surface tool which we’ve been using a bit of um or the split face tool i should say so what i’m going to do is just create a cut

Profile in the middle here and what that’s pretty much saying is you can see there’s an arrow pointing on it if i go to the thin lines it might be a bit easier this arrow is pointing up so anything above that is going to be shown

Whereas anything below it is not so i actually want to just flip that anything below is going to be shown anything above is not if i click the green tick you’ll see what i mean by that now you can see that that profile is only being

Cut or is only being shown up to that cutting point anything above it is not showing that plaster anymore and now we’ve got a bit of an issue because that wall behind is showing that it’s butting up it’s nothing whereas in reality we don’t need to show that ball behind it

What i’m going to do is go to the properties panel and find where we’ve got far clipping you can see that the far clip settings are set for the same as the section the same as the parent view i’m going to change this to independent and what i’m going to do is

Change the file clipping to have a clip without line click ok and we’re going to change this file clip offset to something a lot less like 2000 so now that wall behind it doesn’t show up which is good it’s going to turn thin lines back off so we see what this looks

Like there you can see we’ve got the plasterboard that comes all the way up in line with this and that looks a lot better because that plasterboard in reality isn’t going to run all the way up that wall the next thing you might want to do is add in some insulation and

So to do that we’re not going to be using detail components although it is probably a good idea to do so because the way we’re going to be doing doesn’t give us a taggable element but it’s also a way that is kind of highly flexible and parametric in its annotational way i’ll

Show you what i mean by that if we come to the annotate tab and we go to the details section you’ll see we’ve got an insulation tool this places a batch insulation graphic in a detail view so this is only going to show on the view

That we placed it on it’s not a 3d element but what we can do is specify a width of the insulation so for a 90 mil timber stud wool we want a 90 mil thick insulation bat we can choose an offset or where it’s being placed to and we’re

Going to keep it at the center and you’ll also see the insulation bulge to width i think that’s a ratio yet and we’ll keep that at three for now what i’m going to do is from the center of this stud let’s place this insulation all the way down to the bottom and at

The moment you’re going to see it’s overlapping that so we’re just going to send that insulation to the back already this is giving us that insulation bat look which is great if we change the insulation bulge you can see that it’s going to change that width of that bulge

We can make that one to make it really wide i don’t usually touch this i usually keep this at 3 because it looks pretty good out of the box we also want insulation say in here and if i place this you’re going to see that it’s still

90 mils thick so what i can do is select that and change the width to 45 mils and send that to the back so that’s showing that ceiling insulation we’ve got that wall insulation we need some insulation in the roof as well so i just hit enter

To bring up that insulation tool again hitting enter just brings up the last tool that you’ve used and now i can choose a width i think we’re probably gonna have to go to 189 the thickness of that rafter at the moment and we’re just going to place

This from the center and bring this up that insulation is only going to go probably in line with this so i can bring that out just a little bit more and it’s probably going to look something like that but what i also want to do is bring this down in line with

That rafter to look like that and then send it to the back so it doesn’t show up in front of any the reason why it comes to here and not the edge of the roof is because if it’s going to the edge of the roof it’s not insulating

Anything we only want to insulate this inside space the next thing i want to do is show the roof sheeting profile i’m going to use a detail component to do so so what i’m going to do is load in by going to the insert tab load family i’m

Going to find where we’ve got this in our project files i’m going to load in that 16 mil corrugated sheeting then i can go to the annotate tab and click on repeating detail component and we’re going to have to make up a new one if i

Duplicate this one and call it 16 mil corrugated sheet ting call it that we can change the detail component to be that 16 mil corrugated roofing at a fixed distance of 50 because that’s what made this family from and we made this family the same way that we made the timber stud family

We just created a new detailed mind based element you’re going to see this is the wrong way around the moment so what i need to do is edit the type again and rotate this 90 degrees if i select that first point you’re going to see that we’ve got this timber oh so we’ve

Got this corrugated sheeting profile which we can follow the line of that roof and it’s going to look actually probably something like this where it overhangs into the gutter so that the water drips off into the gutter now the issue here is that it’s showing the corrugations horizontal whereas it’s

Probably only going to look like this because it’s coming down vertically and falling into that gutter but if that gutter wasn’t there and this was going horizontally instead that’s how you would show it but i’m just going to keep that there for the sake of it we would

Then also have these battens that this roof is sitting on so again we’ve got to create a timber stud in here a timber batten that’s 45 mils but then what we want to do is duplicate this in a repeating detail so i’m going to use that repeating detail component

Duplicate this and call it stud 45×45 when in fact that’s probably a button and we’ll create the spacing at 600 mil centers and we’ll choose that stud there now if i draw this in you’re going to see that it’s still using that 45 by 90 family so what i’m actually going to do

Is undo that and we’re actually going to edit that family if i come down to the project browser what i can do is actually search under families by right click and going search i’m going to just look for stud if we click next you’re going to see that it’s going to show up

Where that stud is in the project browser i’m just going to edit the family of this we’re going to save this out as a 45 by 45 baton and then we’re going to change this reference plane to be 45 and then load this into the project now what we can do is create

That repeating detail component and use that detail component which is the 45 by 45 millimeter batten and click ok now i can draw this in at 600 mil centers and it’s going to show all of those elements there we go all right so now that you’ve got all of your detail components in

You’re happy with how this looks what you can do is start to annotate it and we’re going to use keynotes to tag these elements you can also use type based tags or family based tags but i think because we’re using keynotes for all of the other elements it makes it easier

And it’s a simpler way of tagging than using some of the type based tags so i’ve just created a new keynote file which is just a text based notepad file and i’m just going to start to label some of these things so for example let’s say that we want to tag

This brick and we’re going to call this say cladding 01. i’ll hit tab and then i’ll call this something like i don’t know we can just call it brick in racing red we’ll just call it that for now and we’re going to make sure that we do this in all caps

Now let’s say that we also wanted to tag say these 45 by 45 buttons we can call this detail item 01 and you might want to you know mix some of these up so we can call this 45 by 45 button or timber batten and then detail item 02 might be this 80

By 45 timber packer and then let’s say these studs we’ve got dio3 we can call it 90 by 45 timber stud and we want the same kind of formatting for each one of these and then even things like this sof we can call this say um

Slo1 for soffit lining and we can call this soffit landing 01 maybe like timber soffit lighting what i can do is then save this and then reload it inside of the model if i click on reload under keynoting and click ok now what we can

Do is use the element keynote and we can say tag this soffit and what if i bring this out and we can now select the timber soffit lining and we can tag it with that and if we want this to be text space what i

Can do is go down to keynote text and i need to select that first and go keynote text there we can change that to timber soffit lining now let’s say we wanted to tag let’s say this timber batten here what i can do is the same thing and i’m just

Going to bring this out and call this the 45 or what is this the 80 by 45 timber packer and that’s just automatically got to place that in into the model so as you can see these detail components then have that information on that element if i edit

The type of this stud you’re going to see that it’s actually now got that keynote in its family properties in its type properties and so then if i try to keynote one of these other studs or one of these other timber elements it’s going to give us that same

Keynote so what we might need to do is let’s say we were to tag this stud it’s not actually an 80 by 45 timber packer so what i’ll need to do is edit the type of this duplicate it and we would actually call this like 90 by 45 timber stud and then

Would change the keynote here to detail item whatever it was in our keynote and that would be di03 click ok it’s going to update that in the model so already this is a much quicker way of tagging things because now anytime you use this element inside of

Any of your detailed views all you have to do is just tag the category or tag the item and then it’s going to give us that text and then if this were to actually change and be a 70 by 45 millimeter stud all we have to do is edit it in this

Master keynote file and it’s going to update that information within the model so that we don’t have to go through every view and change this to 70 by 45 we just change it in the master keynote file and it’s going to update throughout the rest of the model now what if we

Wanted to represent one of these things at a say a half tone rather than right clicking it and going override graphics and view by element and then clicking half tone applying that and so forth which you’re not going to see because it’s behind that element what i’d prefer

To do is use filters so that you’re not overriding graphics and view which is also another way of getting things a bit messy inside your model what we can use are filters these filters are project based and will update every single one of these components throughout the

Entire project no matter what view it’s on dependent on the values you give it that might be a bit confusing at the moment but let me show you what i mean so if i double press v to bring up the visibility and graphic override settings

And you go over to filters this is where you can start to play around with this i’m going to remove this filter here so we’ve got nothing what i want to do is set it up so that if we go into a family or a detail component and we

Leave the comment or we type the comment into that family and we say i know something like beyond so that it’s in the distance i want it so that that element is then shown in a half tone if i add a new filter you’re going to see

That we’re going to be choosing a rule based filters so we can just click edit new now we’re going to want to create a new filter so i’m going to click new down the bottom here and call this half tone beyond and we’re going to want to define the rules of

This filter so click ok now we get to choose a category of which we want this filter to apply to and i want this to apply to all detail items and this is going to be project based so now we can choose some rules you can see that there’s a few

Different parameters that we can choose from and under here you’ve got things like keynote so we could base this off of the keynote value or we could change it from the mark say if it’s a door number or a window number or something but we want to do this off of comments

Because these are instance based and we can change them for each element so now we want it to say if it contains the word beyond then we’re going to be filtering out from these parameters so all we’ve done is just created a new filter where if the comments has the

Word beyond in it then from here we can do something with that so you can see we’ve got half tone beyond let’s click ok and add this to this project so now this filter is going to be enabled at the moment and all of the override settings are exactly the same but what

We can do now is click on half tone and click apply i’m just going to get out of this screen but now what i can do is select say this timber packer and i can type in the comments timber packer beyond and what this is saying is that

It’s in the distance and you’re going to see because we’ve put that keyword beyond into this comment that it’s got to show in half tone so this is really really handy and it’s a good way of changing the settings of um elements within a view without you know duplicating that family without having

To create a new family that is in a gray color so this doesn’t just work for detail items this can work for any type of element within your model and that could be from anything from doors and windows if you wanted them all to be bright green or something like this it’s

A very simple way of doing that so let’s say we wanted to highlight this roof and we want it to be a bright pink color for example what i can do is double click v again and go into filters and create a new filter i’m

Just going to go edit slash new and then create a new filter we’re going to call this pink roof so now what i can do is within this categories check box i can find where roots are check that and then we can again choose any parameter that we want

I’m going to make this comments again and say that if it contains the word pink that it’s going to change all of the rooves in this model or in this view to be pink click ok and now we can add that pink roof filter to this override settings

Now what i’m going to do is change the cut lines of this to be a bright pink click ok on that okay if i apply this and click ok you’re not going to see any changes happen yet because we haven’t added that comment to this roof and now

If i add this comment and i say this roof you pink you’re going to see that that is now highlighted in a pink and let’s say we go back to our section just to see if it’s showing up there as well you can see that it has it has not

Updated it in this view because it’s a view based um setting it’s like changing any of these override settings it’s only for that particular view so you’re going to then see that this view has no filters but you can then add one of those previous filters that we’ve added

In from before and that pink roof filter is there and we can then change how we want this to look in this view as well so if we want this to be say a bright green now instead what we can do is apply that click ok and because that

Comment is still based on that roof as pink it’s going to show up as that color and so i recommend having a play around with filters it saves you a lot of time and it’s a lot better than overriding graphics in settings and changing all of the settings for the

Projection lines and the cut lines and everything when all you have to do is just say add a comment on it otherwise you can base it off of any of the other parameters say in the roof you can also base it off um keynote values so if i

Click on v and go to filters and let’s create a new filter we can click on new and we’ll call this i don’t know just keynotes or something like that what we can do is select all detail items and we’re going to add the keynote value to

This now if the keynote value say contains di meaning it’s a detail item we can click ok and then add that keynote filter to this view what you can then see is that we can turn off all of the keynotes containing di in this view

Or we can turn it back on and then we can say half tone them all so any key anything with the keynote assigned to it as di is going to show as half tone there’s a whole lot of reasons why you’d want to do this and i just recommend

Having a play around with it and it’s a good thing to know because it can save you a lot of time and a lot of hassle so one last thing that i want to add is that even things such as this air gap here it’s been modeled as a detail component

With invisible lines it’s just a masking region with invisible lines just so that i can tag that element with a keynote whereas if this was just a random element i wouldn’t be able to tag that if it was just a wall uh air gap i wouldn’t be able to tag that so the

Other thing is tagging parts of say a roof if you wanted to just tag this rafter rather than the entire roof what you can do is come up to the annotate tab and go to material keynote and you can actually tag a material that is part

Of the structure so let’s say we wanted to tag this timber batten that is running along this way or the roof sheeting above it because it’s split up into three different materials we can do so or say in here if we wanted to just tag this material which is the timber

Stud or this air gap or in fact this brick layer as well we could do so so to do that let’s say we wanted to tag this timber batten i just bring this out and you’re going to see that it’s not giving us any information on what that is where

That information is coming from is within the actual material so if i go to edit the structure of this and i have a look at what that material is the reason why it’s not giving us a value is because it’s just showing us by category what that material is whereas if we

Choose say a timber material for this roof if i just look for a timber and we can call this say glue laminated timber what i can do is duplicate this and call this batten and what i’m going to do is just duplicate the assets so that it doesn’t affect that original glue

Laminated timber material then under identity you can see that you can give the material different information and one of those parts of information is a keynote so you can assign a keynote to the material we’ll call this say roofing o4 because at the moment we’ve already

Got roofing one o2 and o3 what i can do is type in roofing 04 and call this a 45 by 45 timber batten i’m going to save that file ctrl s and then if i click ok it’s then going to assign that material to that object what i’m going to do is just

Reload that keynote file one more time that will automatically update because we’ve already assigned it that keynote of rf04 so you can see that we’ve just tagged that material and so that’s just a material keynote but that’s how you can break up different parts of say a

Roof rather than having to tag the entire roof as say existing rafter on 45 45 timber battens with a roof sheeting if you’d like to get access to all of the course files materials and resources as well as 20 hours of ad-free content you can feel free to check out the full

Course on my website i’ll see you there You

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